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The Idea Behind Kenney Valley

A Unity 2D Platform Game Introduction Maybe you are unfamiliar with my latest project, Kenney Valley, a 2D platform aimed for WebGL. There is a reason for it. First of all because I unfortunately forgot to log it and second because it's my first big 2D game where i develop start to end. That being said, here is how I come up with the idea and where the build state currently is. And what I plan to do next or in the future will come in new posts that you can check at NewIndieDev as well. The Idea The idea started when I was playing the original Super Mario Bros. recently. I got surprised again by the fact of how good the controls feel and how the mechanics work despite of the hardware limitations of that era. As I played I thought it was a great idea for practice to clone this game itself. So I jumped into Unity and started playing with some sprites and figuring out how to code some scripts that would work. Unfortunately that didn't come very long as I strugg

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